Welcome to the LLHL v3.1-stable game mode This gamemode is currently used for the Liga Latinoamericana de Half-Life (LLHL). -- New features -- # FPS Limiter (Use the 'fpslimitmode' vote to toggle between 144 and 244 fps) # 'default_fov' Limiter # Records a demo automatically when a match is started # New commands: /unstuck, llhl_match_manager (For administrators only) # Sound verification # Block nickname and model changes when a game is in progress # New intermission mode # More than 1 HLTV allowed # Force connected HLTV to have a certain delay value as a minimum # Nuke blocking capabilities # Simple OpenGF32 and AGFix detection # Take screenshots at map end and occasionally when a player dies # Changing model during a match subtract 1 from the score # Block access to players who have the game via Family Sharing # Random spawns # Blocks location/HP/Weapon/etc messages for spectators # Block spectators from voting # Respawn time are now FPS-independent # Fixes bodies frozen in the air when using high fps -- Configuracion del modo de juego -- # Forced Respawn Enabled # RPG Fix Enabled # Gauss Fix Enabled # Egon damage reduced by 35% # Crowbar damage increased by 30% # Hornetgun damage increased by 30% Keep all your screenshots and demos generated with this gamemode. An administrator may ask you to upload them. -- Gamemode information -- # Version: 3.1-stable # Author: 7mochi (Discord: _7mochi) # Repository: https://git.io/jkttq # Download: https://github.com/7mochi/llhl/releases/latest